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Philip Featherstone Blyth

I am an innovative and creative professional with 22 years of experience in design and development. Skilled in front~ to back-end development and pipeline tooling using a variety of modern stacks, I also hold a Bachelor of Arts in Visual Communication and Interactive Media Design.

My passion for tinkering with new technologies has kept me up-to-date and on my toes, and my time as senior software developer and a group lead and manager has seen me able to drive technical change in a corporate setting, delivering flexible, future-proof, impactful solutions for major web applications.

Natively fluent in English, French and German, with working proficiency in Dutch, I am excited to work inside of a distributed team and make use of my comprehensive background in remote work.

Technical Skills


JavaScript | React | Node.js | Webpack | Babel | HTML | CSS | Jamstack / LAMP~/MAMP-stack | Ruby | PHP | Python | SQL


Visual Studio Code | Atom | Sublime | git | Docker | Jenkins / Travis / CircleCI | Postman | Figma / Sketch | Photoshop | Illustrator | Flash | InDesign | AfterEffects | Premiere | Unity 3D


Mac OSX | bash / zsh / fish | Linux | Windows 3.1 to 10 | DOS

Professional Experience

Autodesk - Shotgun / ShotGridRemote2014 – 2021

Senior Web Application DeveloperSenior Software Engineer 3

  • Developed the Shotgun Design System in React following Autodesk’s Human Interface Guidelines.

  • Championed modern frameworks and development practices and architected front-end pipeline for continuous integration across multiple repositories, ensuring 100% test coverage and standards compliance for new code.

  • Built custom Apollo Client links to integrate front-end GraphQL with a transitioning REST API while increasing performance by batching queries with DataLoader.

  • Won the Shotgun Hackathon 2 years in a row, with big ROI innovations in UI consistency and performance.

  • Optimized build systems to achieve a 90% reduction in code shipped to clients.

  • Extensively refactored the codebase to promote visual consistency and reusability.

Church Pension GroupManhattan, NY2010 – 2014

User Interface Development Group Lead

  • Managed a small team of junior~ to senior-level employees and 1-4 consultants, conducting code reviews, Performance Reviews and crafting Personal Development Plans.

  • Strategized with peers across IT department and across technology layers, with direct line to CIO.

  • Worked closely with internal clients to meet rapidly increasing business needs in web-application software development.

  • Drove technical change on all application tiers, from database layer to front-end.

  • Launched re-designed corporate website and built theme-editing and caching capabilities into the CMS.

  • Increased performance and flexibility of thick client-side code, brought multiple web-applications under same framework and interface.

  • Solution Engineered single-sign-in rebuild through full PMO lifecycle and SDLC, with proven increase in usability for elderly users.

  • Built responsive interfaces for web and mobile using CSS3, HTML5, custom jQuery plug-ins and UI widgets.

  • Created rapid prototyping frameworks on top of Nanoc/Sinatra + Bootstrap CSS.

  • Instructed front~ and back-end team on Ruby development basics and best practices, cross-team code reviews.

  • Increased productivity of development teams by automating common source-control management, pre-flight and deployment tasks via custom bash, Ruby and make scripts.

nemoDreaming.comBrussels, BE & New York City, NY1999 – 2018

Freelance Designer / Developer

  • Provided creative services and expertise associated with web design, web development, print, motion, photography, and illustration.

  • Cultivated positive and enduring relationships with a diverse client base, enhancing client retention levels.

  • Created graphic designs for posters, flyers, CD sleeves, book covers, business cards, and logo designs.

  • Wrote lightweight PHP MVC framework “Endo”, used in client projects.

  • Executed status/progress reporting, issue/bug-tracking, time tracking, and invoicing tasks.

songness.comNashville, TN & New York City, NY2008 – 2010

Lead Designer / Developer

  • Played a key role in launching the music business market research startup.

  • Maintained sole accountability for prototyping, UI design, and agile workflow.

  • Instrumental in efforts to secure a $1 million funding agreement by launching and updating the beta site on time for multiple VC meeting deadlines.

  • Spearheaded the development of a prototype site in PHP, which encompassed designing identity, creating front-end of the final site, and implementing UI/functionality changes.

  • Created illustrations used throughout the site, designed promotional print material and VC presentations.

  • Managed deployment, migration, and database administration tasks.

19rocketsLos Angeles, CA & New York City, NY2007 – 2008

Lead Front-End Designer / Developer

  • Contributed to all aspects of brainstorming and idea incubating for the startup.

  • In charge of design/GUI/UX for goHuman.com (successfully sold).

O2InteractionLeicester, UK2003 – 2004

Lead Designer / DeveloperInternship

  • Augmented the company image and market presence by creating cutting-edge web presences as well as print products for clients, which significantly expanded the client base.

  • Maintained sole accountability for project management functions for private sector and city-run agencies, which included managing 10+ projects simultaneously.


Academy Of Fine ArtsMaastricht, The Netherlands2000 – 2004

Bachelor of Arts in Design (BA-Des)Visual Communication & Interactive Media Design

Königliches Athenäum EupenEupen, Belgium1993 – 1999

High SchoolScience, Programming, Mathematics